![]() Your choice of difficulty level might of course need to be adjusted down if you're trying for zero casualties or some other difficult condition. Heroic: Requires excellent awareness, mastery of formations and camera control, and good unit micromanagement.Normal: Requires good situational awareness and camera control, use of appropriate formations, and learning the various unit matchups. ![]() ![]() Simple: Requires basic camera control, occasional formation use, and recognizing major combat mismatches.Timid: You must be able to select your units and tell them to attack the enemy units.Here's my shot at characterizing what you need in order to beat a campaign mission on a given difficulty level: Dark units, and sometimes parts of the mission scripting. It has a wide range of difficulty levels though, which affect the number of Dark units in a mission, the relative toughness of Light vs. Myth has an infamously difficult campaign, or at least reviewers said so at the time. is everyone on board? Let me make a few comments about this LP then.
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